Token ERC 1155 Ethereum supported token standard for representing digital assets on Ethereum network which allows to generate many type of tokens in single contract. It helps specially for assets utilized in games, more of which comes in numeric counts.
Ethereum (ETH)-based digital asset tokenization startup Enjin launched a Software Development Kit (SDK) for leading game development engine Unity. The SDK reportedly allow Unity developers to create, integrate and manage the distribution of ERC1155-compliant tokens on the Ethereum blockchain. The ERC-1155 token development standard is based on the ERC-20 and ERC-721 standards and was invented by Enjin’s chief technical officer, Witek Radomski.
A startup called Enjin which is ethereum based blockchain developing association propelled a Software Development Kit to well known game engine Unity. This SDK license solidarity coders to make new games, agree and keep up the dispersion of this new standard tokens on Ethereum network. This ERC1155 standard is gotten from ERC20 and ERC721.
ERC1155 standard allows coders to generate infinite fungable & non-fungible tokens using a one smart contract, that enables transaction period speeder, reduced charge and simple token huge production. It facilitates quick interoperability, persistency, inter-connected cross platform insights as coder can simply accompany any ERC1155 token resided on open ethereum network. As many as 30 Enjin-supported games and applications are presently utilizing this tech to distribute choose blockchain tokens.
By asset tokenization, an amount of asset in presence and their properties could be fix in stone on a blockchain, avoiding for example, complexity with unintended modifications while updates
Accompanying the Enjin wallet, this application ecosystem supports need of completeness in order to widespread of Ethereum asset adoption with interoperability, powering players to utilize their digital items in many games.
In addition to that, Enjin also stated complete support for ERC1155 on EnjinX an Ethereum explorer objective of giving simplified access to information and increasing mainstream adoption of blockchain tech. Which it easier to search, access and verify ERC1155 tokens and transaction records.
Unity is world well known game building engine, as per some reports its users are over four million coders and that 28 billion of products relating to game configured on 3 billon gadgets are Unity based. More than half of mobile games half of all games and Nintendo-platform games are Unity based. The Unity game engine supports 30 platforms including all major Operating System. Such as android, iOS, Playstation, Xbox one and many more. And the launch of Blockchain SDK on Unity will mean easy integration of ERC-1155 blockchain assets into games for Android, iOS, Xbox, PlayStation, Microsoft, and 25 other mass market platforms.
Is Gaming the Only Use-Case for ERC-1155 Token Standard?
Completely wrong. There are so many usecases for use of fungible (replicable) and non-fungible (Unique) tokens. For example- The online content and artworks. There are artworks & digital content that have unique identities. For example, there is only one original “Whistler’s Mother” painting. Also, there can be limited edition prints made by an artist that is only available to a selected few. And then there are non-exclusive artworks that can be bought and reproduced by anyone. These scenarios are apt for designing fungible, semi-fungible and non-fungible tokens respectively, and an Ethereum-based ecosystem that requires all of them need to follow the ERC-1155 token standard.